I grew up on role playing games by Squaresoft. RPGs are those games like Final Fantasy and Dragon Warrior where you take control of a character, build there abilities over the course of an adventure until you fight a big, bad guy.
I spent hundreds and hundreds of hours playing games like Final Fantasy 3, Chrono Trigger, and Super Mario RPG (Earthbound too, but that one wasn’t by Square)
Squaresoft eventually became SquareEnix during the time I wasn’t playing games. They are still releasing Final Fantasy games, but The World Ends with You isn’t one of those.
Over the years, from my outsider view, I argue that the Final Fantasy games have stagnated. They are a victim of their own success. SquareEnix is too risk adverse to try out new gaming concepts in their major money maker. Final Fantasy XIII is about to come out in the US, and most critics are saying that it is closer to a movie than a game due to it’s linearity.
I am about ten hours into the World Ends with You, and I am extremely impressed. The player controls Neku. A boy who wakes up in a street crossing in Tokyo with no memory. He is extremely anti-social. It’s unfair to call him emo really, but he distrusts everyone and doesn’t believe in friendship. Soon after waking up, he meets a girl named Shiki, and the two of them realize that they are in a taking part in a game. Demons travel around Tokyo pulling people into the game. The players must sacrifice what is most dear to him or her. If the player wins, they get back what they sacrificed and get to return to the real world. If the player loses, then they lose not only what they put up at collateral but also their own life.
The game has several really fun qualities. First, I love that the game takes place in a contemporary setting. Too many RPGs are set in fantasy worlds, and it’s refreshing to play in the real world.
Second, the battle system is unique. By defeating enemies the player gains pins, which give you specific abilities. Slashing, tapping, or making over movements with the stylus activates these abilities. As you defeat enemies these pins and their abilities level up.
Third, the game takes place in semi-real time. In order for your characters to gain abilities like attack and defense, the player has to eat food. Each piece of food takes a specific amount of time to digest. To limit you from building your character, you can only eat a certain amount of food in every 24 hour-period in the real world.
Fourth, I’m enjoying the story. Although the set-up of the story might sound silly. Neku has already shown a lot of changes over the first ten hours of the game. He no longer dislikes people as much, and he is starting to make friends.
Finally, the game has a clothing system. In normal rpgs, the player has to equip armor and weapons, which improves the player’s attributes. In the World Ends with You, though, clothing improves the players attributes but the fashion styles in Tokyo affect the improvements. So each game screen is quite small, and when you move to another part of the city the clothing styles change. If any of the labels you are wearing are unpopular in the area then you lose a lot of your players statistics. There are 13 different labels in the games; so it is rare for you to be wearing unpopular labels, but it is cool that the possibility is there.
As I am able to play more, I will write more on my impressions of the World Ends with You.
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